Doesn't it seem like you'd feel more alive walking on this rocky path barefoot? Yeah, nice right?įarming Simulator 22 will be available for PC, Mac, PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One and Stadia on November 22nd. To wrap this up for now, take a closer look at the ground. Please take in mind that the effect may not be properly reflected in still images compared to live gameplay when Farming Simulator 22 with finalized Parallax Occlusion Mapping is released and running on your system. We're still working on Parallax Occlusion Mapping, but with those first comparisons, you should get a good sense for what to expect. Roads, fields, walls and buildings: You'll notice the improved surfaces everywhere when walking around in Elmcreek, Erlengrat and. If not, don't worry - you can still play Farming Simulator 22 with lowered settings and Parallax Occlusion turned off. If your system can handle it, crank up the settings, and you'll get the best possible result. This way, we can improve Farming Simulator further while still keeping it hardware-friendly for every gamer out there. The degree of Parallax Occlusion Mapping is determined by your hardware and graphical settings. Then, of course, it's performance-friendly. Doesn't it look neat? Just take a loot at these visualizations of surfaces gaining depth. First of all, the result looks very realistic and certainly adds a depth to the surfaces in the game. There are a couple of reasons to use Parallax Occlusion Mapping in video games like Farming Simulator 22 to achieve this effect. Yeah, but why Parallax Occlusion, though? Based on this info stored in the image, the surface is then reconstructed in the game, appearing three-dimensional and realistic. As you can see in the height-map above - the darker the surface, the deeper it is. Imagine the height map as a geographical map with hills and valleys. The height-map basically adds a depth to the otherwise flat surface. When the model is rendered in the game, the surface details are put in a so-called "height map". ![]() The reduced surface details are transformed into a flat texture. Like the gravel on a road or even bricks in a wall, for example. In the first step, Parallax Occlusion Mapping reduces a geometric complexity of a 3D model. Like the tire tracks on your field, trenching in the ground. We'll try to explain it as simple as possible: Parallax Occlusion Mapping is a technique that basically boosts the details of a textured surface to give it depth. Let's take a look and see what's actually happening. Parallax Occlusion will make the terrain and other surfaces in the game look more detailed and dynamic if the feature is turned on in the settings. Thanks to Parallax Occlusion Mapping we implemented in the GIANTS Engine 9. In Farming Simulator 22, surfaces will appear more realistic and natural.
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